Ridiculed in school because of her intelligence, Melissa takes comfort only in her ailing parents, who she cares for daily. As they approach death, they introduce her to a land full of mysterious creatures and experiences that children can only enter through their dreams.
Melissa grows to become a professor at the Massachusetts Institute of Technology, where she teaches mathematics. Despite her success, she can't forget her childhood and continues to seek the physical location of Ralph's Place. Eventually, a magician with the ability to teleport people decides to help Melissa with her search. And together, they are able to turn Ralph's Place into an enchanted experience for a family with an only child.
Ralph Creston, a fourteen-year-old boy, moves with his parents outside of the city after his dad accepts a new job. Ralph is heartbroken as the only life he has ever known disappears in the rearview mirror. He and his family are off to a remote Victorian mansion, where his father has taken a new job.
There he meets another boy named Ralph, who has an unusual request: tell the three-legged dog-named Sam that he will be missed. And with that, Ralph is propelled into a series of adventures as he moves into a mansion full of possibility and promise.
Soon, Ralph will befriend a pie-thieving beaver, a fugitive vampire, and other mysterious creatures in a wondrous fantasy world-all thanks to a determined college professor who also explored Ralph's Place as a child.
Both children and adults will love Ralph's Place, a coming-of-age fantasy by author C. Michael Bennis
Former toy and advertising executive C. Michael Bennis again turns his attention to writing with the coming-of-age adventure Ralph's Place, his fourth book. Ralph's Place, is a rich fantasy inspired by the daily bedtime stories he first created for his son Alex, who succumbed to cancer at six-years old, and later for Daniel who was a fan for many years. Ralph's Place: A Magical Experience
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